Bracket reference · Pregame template
A pregame template that actually says something
"My deck is a 7" doesn't tell anyone whether you're winning with combat, a protected combo, prison pieces, or fast mana. The bracket-aware pregame template names the features that actually decide the game.
Template
This is a Bracket [X] deck. It is trying to win by: [combat / value engine / aristocrats / spellslinger / combo / commander damage / stax / reanimator / etc.] It has: [N] Game Changers [yes/no] fast mana [yes/no] free interaction [yes/no] tutors for win pieces [yes/no] two-card infinites or lockouts [yes/no] extra-turn chaining [yes/no] mass land denial It usually threatens to win around turn: [N] The play experience is: [theme showcase / casual battlecruiser / tuned synergy / high-power / cEDH]
Bracket 3 Voja
"This is Bracket 3 Voja. It has 2 Game Changers, no mass land denial, no chained extra turns, and no early deterministic two-card combo. It can produce a huge combat turn after building a board, usually around turn six or later. It is tuned creature-combat snowball, not cEDH."
Bracket 2 Ghyrson Starn
"This is Bracket 2 Ghyrson Starn. Zero Game Changers, no MLD, no extra-turn chaining, no two-card win. It pings the table for damage with damage-doublers. It usually closes a winning game around turn nine. The play experience is casual battlecruiser."
Bracket 1 Weatherlight Crew
"This is Bracket 1 Weatherlight crew. Theme deck — every creature is a named Weatherlight character. No Game Changers, no MLD, no extra turns, no combos. Wins are slow and incidental. Asking the pod for one Rule 0 exception so I can run [thematic card]."
Bracket 4 Pantlaza
"This is Bracket 4 Pantlaza. 5 Game Changers including Mana Vault, Vampiric Tutor, and Smothering Tithe. Fast mana, free interaction, no MLD, no extra-turn chaining, no two-card immediate-win combo. Threatens lethal commander damage around turn five. Not cEDH-tuned."
Bracket 5 Thoracle Tymna/Kraum
"This is Bracket 5 cEDH Tymna/Kraum. Standard Thoracle/Consultation finish, Force of Will, Force of Negation, Fierce Guardianship, full fast-mana suite. Wins on any turn. Playing the standard cEDH metagame."
Pod prompt
When seating a pod, agree on the floor first: "We're playing a Bracket 3 game. Anyone bringing a deck higher than that, swap or be honest." Brackets work when they're agreed before hands are kept.